Learn the various game design roles, responsibilities of designers, production methods and development stages. Understand and utilize the art fundamentals to be used to create Game Art. Learn the fundamentals of Light, Color and Perspectives. Understand and learn the importance of narrative elements in games which helps in designing strong characters, intriguing worlds and compelling stories.
Learn to Create a Game Design Document (GDD) using the tools, techniques and practical advice. Create your own Game Character designs by learning from practical character-design example for an existing game. Explore and understand the theory behind Game Design and the creation of mechanics that are fun to play. You will learn about the roles of conflict, combat systems, game complexity, and depth.
Learn and utilize to Create 3D Game Character Model in Blender. Create an efficient, unified UV map of the Game Character, using texturing tools to create the Character’s clothes, sculpt tools to create high-resolution hair of the Character. Then you learn to bake a normal map in Blender and apply the textures to the Game Character model. Understand and utilize how to create a complete rig of a Game character from the ground up.
Learn to use Grease Pencil tools to animate both a 2D face and a 3D body at the same time. Using this technique, you will create the character’s Idle, Run and Jump animations, ready to be used in Unreal Engine. Learn to set-up the Character in Unreal Game Engine, besides how to apply third-party animations onto our character. Create a 3D Game Art Portfolio.
10+2 (Any stream) / Under graduates
(2 hours a day for 3 days a week) (Complete this course quickly by attending extra hours of classes)
VFX Compositor, VFX Designer, 3D Asset Artist, Rotomation Artist, Roto & Roto-prep Artist, Matchmoving Artist, Video Editor
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