Course Term 1
Pre-production Design & Visualization
- Magic with Images
- Concepts of Design and Composition
- Light, Colour and Perspective
- Concepts of Cinematography & Photography
- Application of 2D Animation Principles
- Anatomy – Clay Modeling and Animation
- Character Sketching
- Digital Sound Track
- Editing Digital Video
- Storytelling and Script Writing
- Storyboarding and Animatics
- Pre-production Design Portfolio
Course Term 2
3D Animation
- Introduction of Metaverse
3D Basics – Modeling to Animation - Modeling 3D Objects with Maya Character
- Sculpting with ZBrush
- Texturing 3D Objects with Maya
- Lighting and Rendering 3D Objects with Maya
- Rigging 3D Objects with Maya
- Character Animation with Maya
- Paint FX and Dynamics using Maya
- VFX in Maya
- Photogrammetry and 3D Printing
- Creating Motion Graphics
- 3D Animation Portfolio
Course Term 3
VFX Compositing
- VFX Storytelling & 3D Pre-visualization – IClone
- Introduction to Nuke
- Rotoscopy – Nuke
- Keying (Green/ Blue screen) – Nuke
- Matte Painting – Nuke & Photoshop
- Matchmoving – 3D Equalizer
- VFX Compositing with Nuke
- VFX Portfolio – Project
Course Term 4
Game Development in Unreal Engine
- Introduction to Unreal Engine
- Level Editor
- Actors
- Blueprints
- Players and Input
- Collisions
- User Interfaces
- Working with Audio
- Packaging & Exporting Demo Game
- 3D Portfolio